Is Jarvan IV good wild rift?

League of Legends Wild Rift Jarvan IV is a Diver Champion commonly played in the Jungle. When playing this Tank in the Jungle Role, we rank it as a B-Tier pick. Jarvan IV will mostly do Physical Damage and is an overall reliable choice.

Is Jarvan IV good jungle?

Jarvan IV 11.19 Jarvan IV Build 11.19 ranks as an E-Tier pick for the Jungle role in Season 11. This champion currently has a Win Rate of 49.55% (Bad), Pick Rate of 2.82% (High), and a Ban Rate of 0.3% (Low).

Is Jarvan strong?

Statistically, these counter picks have a Higher Win Rate in patch 11.21. The strongest counter would be Kindred, a hard to play champion who currently has a Win Rate of 49.48% (Bad) and Play Rate of 3.61% (High)….

Win Rate Play Rate Ban Rate
49.55% 2.82% 0.3%

Is Leona in wild rift?

League of Legends Wild Rift Leona is a Vanguard Champion commonly played in the Dragon Lane as Support. When playing this Tank in the Dragon Lane, we rank it as a A-Tier pick.

Is Jarvan any good?

He’s certainly good in low elo, however, a drawback that comes with playing Jarvan in any elo is that his kit is great, but functions at its peak with competent teammates, so you can certainly play him in low elo, but you might want a duo, as was said earlier.

What does Jarvan IV do in League of Legends?

Jarvan IV forges a shield protecting him for 60 / 80 / 110 / 135 / 160 (+1.5% of Jarvan IV’s maximum health per nearby enemy champion) damage for 5 seconds and slowing surrounding enemies by 15 / 20 / 25 / 30 / 35% for 2 seconds upon activation. Passive: Grants Jarvan a bonus 20 / 22.5 / 25 / 27.5 / 30% attack speed.

Which is Jarvan build has the highest win rate?

The highest win rate Jarvan build, from rune set to skill order to item path, in Platinum +. LoL Patch 11.17 Everything you need for Jarvan Jungle. The highest win rate Jarvan build, from rune set to skill order to item path, in Platinum +.

What’s the passive attack speed of Jarvan IV?

Active: Jarvan IV throws a Demacian flag to a nearby area, dealing 80 / 120 / 160 / 200 / 240 (+80% of ability power) magic damage to enemies in the area and granting his passive attack speed to nearby allies and again to himself for 8 seconds.